Arcade White vs Let it Rain paint color comparison

Arcade White vs Let it Rain

Both from Sherwin-Williams's palette. Hue-wise, Arcade White belongs to the beige-white family and Let it Rain to the blue-grey family. Arcade White (LRV 86) reflects noticeably more light than Let it Rain (LRV 34), a difference of 52 points that becomes especially apparent in rooms with limited natural light. Arcade White runs warm while Let it Rain is decidedly neutral, which means they'll respond very differently to warm vs cool light sources. With a ΔE of 30.4, the contrast is hard to miss. These aren't variations on a theme — they're two different answers to the same question. Below you'll find 1 real-room photo comparison where both colors appear side by side, plus 5 simulated room previews.

Arcade White vs Let it Rain in Real Spaces

1 real room side by side. Seeing Arcade White and Let it Rain in actual rooms makes the difference concrete; browse the spaces below to get a feel for how each color lives on a wall.

Bathroom

Bathrooms are one of the few spaces where you're genuinely enclosed by the paint color, which makes the choice between these two more consequential. Arcade White reflects noticeably more light off the walls, making the space read more open than Let it Rain.

Arcade WhiteSherwin Williams Arcade White bathroom

@howiecontracting

Let it RainSherwin Williams Let It Rain Bathroom

@higherfibers

Color Details

Arcade White
Sherwin-Williams · 7100
LRV85.8
BrandSherwin-Williams
Number7100
Undertone—
TemperatureWarm
BrightnessLight
Let it Rain
Sherwin-Williams · 9152
LRV34.3
BrandSherwin-Williams
Number9152
Undertone—
TemperatureNeutral
BrightnessMedium

Arcade White vs Let it Rain Simulated Comparison

5 simulated room previews — drag the slider on each to see Arcade White on one side and Let it Rain on the other.

Bathroom
Bedroom
House
Kitchen Cabinets
Living Room

Digital color is approximate. These simulations are generated from the manufacturer's hex values and overlaid on grayscale room photos — your screen's calibration, brightness, and viewing angle all affect how they render. Before committing to either color, test physical samples in your own space under the light you actually live with.