Bitter Chocolate vs Surfin' paint color comparison

Bitter Chocolate vs Surfin'

Bitter Chocolate and Surfin' come from the same Sherwin-Williams collection. Hue-wise, Bitter Chocolate belongs to the grey family and Surfin' to the blue family. The 41-point LRV gap — 46 for Surfin' vs 5 for Bitter Chocolate — means Surfin' will open up a space more effectively. Where Bitter Chocolate leans warm, Surfin' reads cool — a distinction that shifts noticeably depending on the light source and surrounding finishes. A ΔE of 56.8 puts these firmly in different territory — two distinct design choices rather than close alternatives. Below you'll find 1 real-room photo comparison where both colors appear side by side, plus 5 simulated room previews.

Bitter Chocolate vs Surfin' in Real Spaces

1 real room side by side. Seeing Bitter Chocolate and Surfin' in actual rooms makes the difference concrete; browse the spaces below to get a feel for how each color lives on a wall.

Bedroom

Bedrooms are typically lit with warmer, lower light than the rest of the house — a condition that flatters warm tones and deepens cool ones. Surfin' returns significantly more light to the room — in a smaller or darker space, that difference in perceived brightness is hard to miss.

Bitter ChocolateA minimalist bedroom painted in Bitter Chocolate

@mybudgetrecipes

Surfin'Sherwin Williams Surfin' bedroom

@pitcher_perfect_painting

Color Details

Bitter Chocolate
Sherwin-Williams · 6013
LRV5.1
BrandSherwin-Williams
Number6013
Undertone—
TemperatureWarm
BrightnessDark
Surfin'
Sherwin-Williams · 9048
LRV46.2
BrandSherwin-Williams
Number9048
Undertone—
TemperatureCool
BrightnessMedium

Bitter Chocolate vs Surfin' Simulated Comparison

5 simulated room previews — drag the slider on each to see Bitter Chocolate on one side and Surfin' on the other.

Bathroom
Bedroom
House
Kitchen Cabinets
Living Room

Digital color is approximate. These simulations are generated from the manufacturer's hex values and overlaid on grayscale room photos — your screen's calibration, brightness, and viewing angle all affect how they render. Before committing to either color, test physical samples in your own space under the light you actually live with.