Breathtaking vs High Strung paint color comparison

Breathtaking vs High Strung

Breathtaking and High Strung come from the same Sherwin-Williams collection. Hue-wise, Breathtaking belongs to the blue family and High Strung to the beige-yellow family. The 32-point LRV gap — 63 for Breathtaking vs 31 for High Strung — means Breathtaking will open up a space more effectively. Where Breathtaking leans cool, High Strung reads warm — a distinction that shifts noticeably depending on the light source and surrounding finishes. A ΔE of 71.3 puts these firmly in different territory — two distinct design choices rather than close alternatives. Below you'll find 1 real-room photo comparison where both colors appear side by side, plus 5 simulated room previews.

Breathtaking vs High Strung in Real Spaces

1 real room side by side. Seeing Breathtaking and High Strung in actual rooms makes the difference concrete; browse the spaces below to get a feel for how each color lives on a wall.

Bedroom

Bedrooms are typically lit with warmer, lower light than the rest of the house — a condition that flatters warm tones and deepens cool ones. Breathtaking returns significantly more light to the room — in a smaller or darker space, that difference in perceived brightness is hard to miss.

BreathtakingSherwin Williams Breathtaking kids' room

@ivory.lace.farmhouse

High StrungA organic modern bedroom painted in High Strung

@mybudgetrecipes

Color Details

Breathtaking
Sherwin-Williams · 6814
LRV63.2
BrandSherwin-Williams
Number6814
Undertone—
TemperatureCool
BrightnessLight
High Strung
Sherwin-Williams · 6705
LRV31.5
BrandSherwin-Williams
Number6705
Undertone—
TemperatureWarm
BrightnessMedium

Breathtaking vs High Strung Simulated Comparison

5 simulated room previews — drag the slider on each to see Breathtaking on one side and High Strung on the other.

Bathroom
Bedroom
House
Kitchen Cabinets
Living Room

Digital color is approximate. These simulations are generated from the manufacturer's hex values and overlaid on grayscale room photos — your screen's calibration, brightness, and viewing angle all affect how they render. Before committing to either color, test physical samples in your own space under the light you actually live with.