Commodore vs Honeypot paint color comparison

Commodore vs Honeypot

CommodoreSherwin-WilliamsvsHoneypotSherwin-WilliamsΔE 77.1 — Very different colors

Commodore and Honeypot come from the same Sherwin-Williams collection. Hue-wise, Commodore belongs to the blue family and Honeypot to the beige family. The 69-point LRV gap — 75 for Honeypot vs 6 for Commodore — means Honeypot will open up a space more effectively. Where Commodore leans cool, Honeypot reads warm — a distinction that shifts noticeably depending on the light source and surrounding finishes. A ΔE of 77.1 puts these firmly in different territory — two distinct design choices rather than close alternatives. Below you'll find 1 real-room photo comparison where both colors appear side by side, plus 5 simulated room previews.

Commodore vs Honeypot in Real Spaces

1 real room side by side. Seeing Commodore and Honeypot in actual rooms makes the difference concrete; browse the spaces below to get a feel for how each color lives on a wall.

Bathroom

Small bathrooms intensify color. A shade that seems quiet in a larger room can feel immersive when you're surrounded by it on four walls. Honeypot returns significantly more light to the room — in a smaller or darker space, that difference in perceived brightness is hard to miss.

CommodoreSherwin Williams Commodore bathroom vanity

@glenbrookcabinetry

HoneypotSW Honeypot bathroom paint review

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Color Details

Commodore
Sherwin-Williams · 6524
LRV6.0
BrandSherwin-Williams
Number6524
Undertone—
TemperatureCool
BrightnessDark
Honeypot
Sherwin-Williams · 9663
LRV74.9
BrandSherwin-Williams
Number9663
Undertone—
TemperatureWarm
BrightnessLight

Commodore vs Honeypot Simulated Comparison

5 simulated room previews — drag the slider on each to see Commodore on one side and Honeypot on the other.

Bathroom
Bedroom
House
Kitchen Cabinets
Living Room

Digital color is approximate. These simulations are generated from the manufacturer's hex values and overlaid on grayscale room photos — your screen's calibration, brightness, and viewing angle all affect how they render. Before committing to either color, test physical samples in your own space under the light you actually live with.