
Calico vs Child's Play
Both from Sherwin-Williams's palette. Hue-wise, Calico belongs to the blue-green family and Child's Play to the pink family. Child's Play (LRV 58) reflects noticeably more light than Calico (LRV 35), a difference of 23 points that becomes especially apparent in rooms with limited natural light. Both lean cool, so they'll behave similarly in mixed or changing light conditions. With a ΔE of 33.8, the contrast is hard to miss. These aren't variations on a theme — they're two different answers to the same question. Below you'll find 4 real-room photo comparisons where both colors appear side by side, plus 5 simulated room previews.
Calico vs Child's Play in Real Spaces
4 real rooms side by side. Seeing Calico and Child's Play in actual rooms makes the difference concrete; browse the spaces below to get a feel for how each color lives on a wall.
Living Room
In a living room, color works across both daylight and evening light — the same wall can read very differently at noon and at 8pm. The LRV gap is large enough that Child's Play will make the room feel meaningfully brighter than Calico would.
Kitchen
In a kitchen, colors are seen under bright task lighting that amplifies undertones — what reads neutral elsewhere can show its hand here. Child's Play reflects noticeably more light off the walls, making the space read more open than Calico.
Bathroom
Bathrooms are one of the few spaces where you're genuinely enclosed by the paint color, which makes the choice between these two more consequential. Child's Play reflects noticeably more light off the walls, making the space read more open than Calico.
Front Door
A front door is a focal point — small color differences read clearly at this concentrated scale. The LRV gap is large enough that Child's Play will make the room feel meaningfully brighter than Calico would.
Color Details
Calico vs Child's Play Simulated Comparison
5 simulated room previews — drag the slider on each to see Calico on one side and Child's Play on the other.
Digital color is approximate. These simulations are generated from the manufacturer's hex values and overlaid on grayscale room photos — your screen's calibration, brightness, and viewing angle all affect how they render. Before committing to either color, test physical samples in your own space under the light you actually live with.

















