Borrowed Blue vs Chalk Blush 3 paint color comparison

Borrowed Blue vs Chalk Blush 3

Borrowed BlueDuluxvsChalk Blush 3DuluxΔE 7.6 — Noticeable difference

Both from Dulux's palette. Hue-wise, Borrowed Blue belongs to the blue family and Chalk Blush 3 to the greige-grey family. They have nearly identical light reflectance values (72 vs 73), so they'll read as similarly Light in most lighting conditions. Borrowed Blue runs cool while Chalk Blush 3 is decidedly warm, which means they'll respond very differently to warm vs cool light sources. The ΔE 7.6 gap is real but not dramatic — close enough to use together, distinct enough to matter as a choice. Below you'll find 1 real-room photo comparison where both colors appear side by side, plus 5 simulated room previews.

Borrowed Blue vs Chalk Blush 3 in Real Spaces

1 real room side by side. Borrowed Blue and Chalk Blush 3 are close enough that the difference can be hard to judge from a chip alone — these photos show how each reads at scale, across different spaces and lighting conditions.

Living Room

In a living room, color works across both daylight and evening light — the same wall can read very differently at noon and at 8pm. The temperature contrast between Chalk Blush 3 and Borrowed Blue is what sets these apart most in this context.

Borrowed BlueDulux Pebble Drift 6 hallway color

@charlottedecorator

Chalk Blush 3Dulux Chalk Blush 3 hallway paint

@blueviewspropertymm

Color Details

Borrowed Blue
Dulux · 90BG 72/063
LRV72.0
BrandDulux
Number90BG 72/063
Undertone—
TemperatureCool
BrightnessLight
Chalk Blush 3
Dulux · 60YR 73/015
LRV73.0
BrandDulux
Number60YR 73/015
Undertone—
TemperatureWarm
BrightnessLight

Borrowed Blue vs Chalk Blush 3 Simulated Comparison

5 simulated room previews — drag the slider on each to see Borrowed Blue on one side and Chalk Blush 3 on the other.

Bathroom
Bedroom
House
Kitchen Cabinets
Living Room

Digital color is approximate. These simulations are generated from the manufacturer's hex values and overlaid on grayscale room photos — your screen's calibration, brightness, and viewing angle all affect how they render. Before committing to either color, test physical samples in your own space under the light you actually live with.