Glass Bead vs Roycroft Adobe paint color comparison

Glass Bead vs Roycroft Adobe

Glass Bead and Roycroft Adobe come from the same Sherwin-Williams collection. Glass Bead reads as blue-white, while Roycroft Adobe reads as pink-red — two distinct hue families, not close cousins. The 60-point LRV gap — 77 for Glass Bead vs 18 for Roycroft Adobe — means Glass Bead will open up a space more effectively. Where Glass Bead leans cool, Roycroft Adobe reads warm — a distinction that shifts noticeably depending on the light source and surrounding finishes. A ΔE of 54.9 puts these firmly in different territory — two distinct design choices rather than close alternatives. Below you'll find 1 real-room photo comparison where both colors appear side by side, plus 5 simulated room previews.

Glass Bead vs Roycroft Adobe in Real Spaces

1 real room side by side. Seeing Glass Bead and Roycroft Adobe in actual rooms makes the difference concrete; browse the spaces below to get a feel for how each color lives on a wall.

Bathroom

Small bathrooms intensify color. A shade that seems quiet in a larger room can feel immersive when you're surrounded by it on four walls. Glass Bead returns significantly more light to the room — in a smaller or darker space, that difference in perceived brightness is hard to miss.

Glass BeadGlass Bead — wabi-sabi bathroom

@mybudgetrecipes

Roycroft AdobeSW Roycroft Adobe bathroom review

@justcarrieanne

Color Details

Glass Bead
Sherwin-Williams · 6805
LRV77.5
BrandSherwin-Williams
Number6805
Undertone—
TemperatureCool
BrightnessLight
Roycroft Adobe
Sherwin-Williams · 0040
LRV17.6
BrandSherwin-Williams
Number0040
Undertone—
TemperatureWarm
BrightnessDark

Glass Bead vs Roycroft Adobe Simulated Comparison

5 simulated room previews — drag the slider on each to see Glass Bead on one side and Roycroft Adobe on the other.

Bathroom
Bedroom
House
Kitchen Cabinets
Living Room

Digital color is approximate. These simulations are generated from the manufacturer's hex values and overlaid on grayscale room photos — your screen's calibration, brightness, and viewing angle all affect how they render. Before committing to either color, test physical samples in your own space under the light you actually live with.