
Going Grey vs Zinc Luster
Going Grey and Zinc Luster come from the same Sherwin-Williams collection. Going Grey reads as grey, while Zinc Luster reads as greige-grey — two distinct hue families, not close cousins. Their light reflectance values are nearly the same — 22 vs 23 — so neither will read significantly brighter or darker than the other. Where Going Grey leans neutral, Zinc Luster reads warm — a distinction that shifts noticeably depending on the light source and surrounding finishes. ΔE 6.4 means they're clearly different, but not dramatically so — they'd pair well in the same room. Below you'll find 3 real-room photo comparisons where both colors appear side by side, plus 5 simulated room previews.
Going Grey vs Zinc Luster in Real Spaces
3 real rooms side by side. Going Grey and Zinc Luster are close enough that the difference can be hard to judge from a chip alone — these photos show how each reads at scale, across different spaces and lighting conditions.
Living Room
A living room wall sees more varied light than almost any other surface in the house, which makes the choice between these two more nuanced than a chip suggests. Zinc Luster brings more warmth to the space, while Going Grey keeps things cooler and crisper.
Bedroom
Bedrooms are typically lit with warmer, lower light than the rest of the house — a condition that flatters warm tones and deepens cool ones. Going Grey reads more restrained here, while Zinc Luster adds a sense of enclosure and warmth.
Bathroom
Small bathrooms intensify color. A shade that seems quiet in a larger room can feel immersive when you're surrounded by it on four walls. Going Grey reads more restrained here, while Zinc Luster adds a sense of enclosure and warmth.
Color Details
Going Grey vs Zinc Luster Simulated Comparison
5 simulated room previews — drag the slider on each to see Going Grey on one side and Zinc Luster on the other.
Digital color is approximate. These simulations are generated from the manufacturer's hex values and overlaid on grayscale room photos — your screen's calibration, brightness, and viewing angle all affect how they render. Before committing to either color, test physical samples in your own space under the light you actually live with.















